This weekend was NASA Space Apps Challenge 2019, and I joined the Time and Tide team to play with slow visualisations of rising sea levels, and make a patchwork of contours.
In which the UK Climate Projections 2018 meet Minecraft and “The Warlock of Firetop Mountain”.
Since my wander around St Loyes with Rosie King, I’ve been continuing to think about migration patterns. The daily migration of workers on Sowton Industrial Estate became particular obvious to me during “The Birds of Sowton Industrial Estate” as it emptied of cars at the end of the working day. How do we make this migration pattern less harmful? How can we persuade people out of their cars and onto their bikes/feet?
This weekend I was back at the Met Office for the NASA Space Apps Challenge, and joined the 3D Earthlings team to play with visualisation of data on a 3D representation of the Earth. Historic meteorite landings… BOOM!!
What three words…? is an online tool that captures in a simple way what places mean to people. It is aimed at encouraging people to pay attention to place. Between January and March 2018, I used it as a way of gathering insights into people’s views of St Loyes as a place to live and/or work.
If there is a problem with loading any of the code in the “Game of Life” blog, this is a companion blog of example videos.
The Game of Life is a pretty standard coding exercise. But what if Life is no longer seen in black and white, and instead in shades of grey? Update: Or in technicolor? And what happens if we tweak the rules?
I had so much fun with generative poetry in 2017 that I wanted to continue with the coding, so I embarked on a FutureLearn course with Monash University. Here’s some outputs I did earlier.
This week I’ve been geeking out at Graphical Web, “an annual, global conference that showcases the many new open source technologies available for presenting visual information on the web.”
For the time being, this is a collection of three kinds of work. Some I have not (yet) made, but presented as though I have. Some are internet-only works, or best distributed over the internet. And some I have made, but not yet sent forth into the world.